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Horse and TaxesTier 1
at Phoenix Inn Store Championship
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Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Fire Rile | 46.7% | 3 | 2-0-1 | 83.3% | 64.3% | 54.0% | +3.0 |
| Wind Shadowstrike | 13.3% | 0 | — | — | — | — | — |
| Fire Crux Mage | 6.7% | 1 | 0-0-1 | 50.0% | 50.0% | 47.9% | -3.3 |
| Fire Exia | 6.7% | 0 | — | — | — | — | — |
| Fire Suzaku | 6.7% | 1 | 1-0-0 | 100.0% | 60.0% | 54.8% | +7.7 |
| Fire Tera Mage | 6.7% | 0 | — | — | — | — | — |
| Fire Umbra Guardian | 6.7% | 1 | 1-0-0 | 100.0% | 60.0% | 52.9% | +4.6 |
| Water Aetherwing | 6.7% | 0 | — | — | — | — | — |
| Water Allies | 6.7% | 1 | 0-1-0 | 0.0% | 40.0% | 37.7% | -19.6 |
| Water Astra Ranger | 6.7% | 0 | — | — | — | — | — |
| Water Crux Mage | 6.7% | 0 | — | — | — | — | — |
| Water Umbra Guardian | 6.7% | 1 | 1-0-0 | 100.0% | 60.0% | 51.9% | +3.1 |
| Wind Byakko | 6.7% | 1 | 1-0-0 | 100.0% | 60.0% | 53.0% | +4.7 |
Decklists · 2 from this event
Mirror Analysis
In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.
No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.
Show all 6 cards with non-zero signal (raw numbers, including 6 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Staggering Strike | +1.00 | 1 | 0 | 0 | |
| Cinder Geyser | -1.00 | 0 | 1 | 0 | |
| Wind Resonance Bauble | +1.00 | 1 | 0 | 0 | |
| Fiery Interference | -1.00 | 0 | 1 | 0 | |
| Dream Fairy | -1.00 | 0 | 1 | 0 | |
| Beastbond Ears | -1.00 | 0 | 1 | 0 |